home *** CD-ROM | disk | FTP | other *** search
- Path: thor.tu.hac.com!collins
- From: collins@thor.tu.hac.com (Ron Collins)
- Newsgroups: comp.lang.c
- Subject: Re: Game Programming in VGA 640x480 mode
- Date: 4 Jan 1996 14:22:11 GMT
- Organization: Advanced Depot Systems
- Message-ID: <4cgnqj$k9k@hacgate2.hac.com>
- References: <4cf980$1431@flute.aix.calpoly.edu>
- NNTP-Posting-Host: thor.tu.hac.com
- X-Newsreader: TIN [version 1.2 PL2]
-
- Shawn Gary Robinson (sgrobins@flute.aix.calpoly.edu) wrote:
- : I am trying to create a game, eventually for Windows, but for now dos. I have
- : book that showed me how to set up the graphics stuff in mode 13h which is the
- : 320x200 mode. I would like to get better resolution such as 640x480 and don't
- : know which mode it is. Also, does it effect the video_buffer starting point
- : etc.. I tried just changing 13h to 18h or something and that had no effect.
-
- : Also, is what would be the best way to make this into a windows game? Getting
- : Visual C? or can I get some code from somewhere that shows examples of windows
- : programming. Thanks,
-
- : Shawn
-
- There are a couple of newsgroups dedicated to games programming (rec.games.*,
- or alt.games.*, to name a few dozen). Ask these questions over there, as
- they would be much more likely to have the information you need.
-
-
- -- Collins --
-
- -----
- The views expressed here are mine alone.
-
- Ron Collins/Hughes Aircraft Company/M20,P20/Tucson Az 85706
- rcollins@thor.tu.hac.com collins@seagull.rtd.com
- ยก----
-